Magic / Fire / Lighting / Cold / Poison Damage.All Attack Modifiers apply to smite except:.Bonus +xx% Damage is the total from smite, Auras / Buffs with +xx% Damage, and non-Weapon +xx% Damage from gear.Base Damage is the total of Shield Damage, holyshield Damage, and sources of Damage + (i.e.Weapon Durability, Range Adder, and Weapon Speed are used for the attack.The attack uses the Shield's Damage as the base, instead of any equipped Weapon.The target will be Knocked Back is eligible. Attacks a target with the equipped Shield, which always hits and cannot be blocked.The speed of this Skill is based on Increased Attack Speed.Charge and Vigor can also be used to reposition yourself. Use Teleport from Enigma or Staff of Teleportation to get close to enemies or “Telestomp" them.Make sure these buffs stay active all the time they are essential to your survivability. Then cast Holy Shield, on the Weapon Swap that gives it the highest Skill Level. At the beginning of each run, buff yourself by swapping to Call to Arms and cast Battle Command 2 times followed by Battle Orders.You can use Smite to Knockback enemies for an escape route. Unfortunately we do not have a way to deal with Immunes easily.In the early game you can use Salvation against monsters that use Conviction to keep you and your allies' Resistances up.Avoid getting surrounded by Physical Immune mobs as you can get trapped.Briefly switch to Cleansing to remove negative effects on you or your party.Use Zeal whenever you are facing a high number of mobs.Then swap back to your main Weapon and use Fanaticism with Smite to deal your damage. Against boss targets, swap to your Wand of Life Tap and Cast Life Tap (This part CAN be skipped if you have a source of x% Chance to cast Level x Life Tap on striking).Use Charge and Vigor to close the gap between you and your enemies.Activate Vigor anytime you or your party are moving around without Teleport.This buff grants 15% Damage Reduction and 60% to All Resistances for 288 seconds. Proc Fade from Treachery on a Fire next to the River of Flame Waypoint.X% Chance to cast level x Fade when struck X% Chance to cast level x LifeTap on striking Recommended Base: Vortex Shieldģ) Death's Hand and Death's Guard give 30% Increased Attack Speed, 8% Life stolen per hit, All Resistances +15 and Cannot be Frozen! Gear/Base Notes: Any Items with specialized or niche uses have a superscript that refers here.ġ) Wizardspike 's base attack speed is very fast.Ģ) Exile can be put into any Paladin Shield base, but it's usually preferred to use an Elite Ethereal base with high All Resistances as it repairs durability.
SMITE PLAYONMAC FULL
Hover over any Item to see a pop-out with the full Item description. While every Stat in the Desirable Stats column is useful for this build, we highlighted the Priority Stats in Teal so you can easily identify the Most Important Stats on them. Build Variants can require a different allocation! Note: This section provides you with the standard Stat Point allocation. * Skills that do NOT utilize either FCR or IAS This is a hidden mechanic, which doesn't show in the tooltip. Resist Lightning * increases your Maximum Lightning Resistance passively by 0.5 per Skill Point. Salvation * is an optional single Skill Point investment that can greatly boost All Elemental Resistances of you and your allies. This Skill works well in combination with Vigor for extra movement speed.Ĭleansing * reduces the duration of negative effects for you and your allies, such as Curses or Poison Length. It also gives additional Stamina and Stamina regeneration.Ĭharge * is a movement Skill that knocks back enemies in its path. This is great in town or quickly running over to pick up items and click objects. Vigor * provides you and your party with Velocity which increases the movement speed (separate from Faster Run/Walk). It also has a hidden mechanic that drastically boosts your Faster Block Rate animation. Holy Shield * boosts your Chance to Block, Defense, and Smite Damage. Fanaticism * Aura applies to you and all allies, granting Attack Rating, +x% Damage and Increased Attack Speed.